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Chickenly -Â Game Team Project Using Unity
Game Concept: Chickenly is a pet-simulation game where players play as a chicken owner raising their own chicken by doing various activities.
My Contributions​​
- Real-Time System(The time that the chicken grows is counted in real time).
- Chicken Grow Up System(Chicken changes as the time passes).
- Exploration System(Chicken will go out and come up with an item in which the rarity will depend on how players feed the chicken).
- Achievement And Quest System
Download Link(Android) :https://drive.google.com/drive/u/0/folders/1dSRsJYROboYglVinxIugf3zxNQq0Tdtb
Team Project: Services
Sigil - Team Game Project Using OpenGL (C Language )
Game Concept: Sigil is a 2D strategy game where players use their strategy to fight the opponent by thinking about their moves and managing action points.
My Contributions:
- Turn-based movement, attack, and use ability.
- 10 complex and different abilities of all characters in the game.
- Health bar reduction
- Special Power of each house (Tile-checking logic).
- UI system.
- OpenGL rendering.
Team Project: Services
Mad Titan Simulator - Team Project Using Unity and Arduino
Game Concept: Mad Titan Simulator is an endless hack and slash game where players play as Mad Titan who aims to balance all the human beings in the universe.
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My Contributions (Arduino):
- Use RGB censors to scan color and send input to Unity.
- Use Accelerometer to detect players' movements and send the input to Unity.
- Design the circuit to make 48 wires fit in a glove.
Team Project: Services
TimeSlip- Team Project Using Unity
Game Concept: TimeSlip is a 3d platform game where players can grow and shrink to move through obstacles.
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My Contributions:
- Different jump force for each size.
- Slowing Time Mechanic​
Team Project: Services
Boo - Game Projects Using Unity
Game Concept: Boo is the top-down shooter where players play as the ghost hunter boy fights through a horde of ghosts.
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My Contributions:
- Enemy Spawning System(New kind of ghosts will be spawned as players play through the game)
- UI System(Health and Score)
- Parallax(Moving) Background
- Boss AI
- Bullet Cooldown Timer(Players can't spam the bullets )
Team Project: Services
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